The Bois

May 8, 2023

These characters were created for use in an isometric co-op game created in Unity.

They were designed to feature a range of different styles and personalities.

Make These renders display the wireframe and clay renders which showcase the details of the individual characters.


By Jamie Antliff October 9, 2023
Pledge Chairs in London tasked me with generating 4k 3D visuals and CAD models of their new furniture ranges for their catalogue and website.
By Jamie Antliff May 8, 2023
The brief for this character was to design, produce and rig a retro-styled superhero.
By Jamie Antliff May 8, 2023
The initial brief asked me to take a 2D vector scarecrow character from a logo and generate a 3D model that would be suitable for 3D printing in resin.
Photorealistic head of Johnny Depp
By Jamie Antliff May 8, 2023
This was an exercise in modelling, texturing, and material creation in addition to shading and lighting. The outcome was to produce a photorealistic model incorporating each of these components.
By Jamie Antliff May 8, 2023
These illustrations were part of a research project analysing the effectiveness of traditional art techniques compared to A.I imaging software.
By Jamie Antliff May 7, 2023
The purpose of this project was to experiment with a character that showcased the personality and visual impact of a fantasy creature.
3D render of stylised border collie dog in a room
By Jamie Antliff May 4, 2023
Working in a team, this model was created to be included in a rustic barn alongside a quirky robot.
May 4, 2023
For this project, I created a portrait poster showcasing a selection of my recent character designs.
May 4, 2023
These characters were inspired by the features and personalities of hyenas and vultures. They have been modelled in 3DS Max, then posed and rendered in Maya.