These characters were inspired by the features and personalities of hyenas and vultures. They have been modelled in 3DS Max then posed and rendered in Maya.
This was an exercise in modelling, texturing, and material creation in addition to shading and lighting. The outcome was to produce a photorealistic model incorporating each of these components.
I was tasked with modelling the character / mascot featured in a charity's logo suitable for 3D resin printing for use in a display and for merchanside.